1 00:00:02,601 --> 00:00:04,267 Watching a hockey player score a goal 2 00:00:04,267 --> 00:00:05,834 can be a rush of excitement, 3 00:00:05,834 --> 00:00:08,033 but did you know players often take physics 4 00:00:08,033 --> 00:00:09,801 into account as they play? 5 00:00:09,801 --> 00:00:12,200 We join the Raleigh, North Carolina hockey team, 6 00:00:12,200 --> 00:00:13,734 the Carolina Hurricanes, 7 00:00:13,734 --> 00:00:16,501 and learn how torque, friction, energy transfers, 8 00:00:16,501 --> 00:00:18,167 and vectors make for success on the ice. 9 00:00:20,701 --> 00:00:23,434 - [Narrator] Hockey is one of the fastest sports on Earth. 10 00:00:23,434 --> 00:00:25,868 Players travel as fast as vehicles. 11 00:00:25,868 --> 00:00:28,267 Hockey pucks scream along the ice at 90 miles per hour. 12 00:00:29,634 --> 00:00:30,234 (crowd cheering) 13 00:00:31,501 --> 00:00:32,868 - You gotta know not just what you're doing, 14 00:00:32,868 --> 00:00:33,767 but what everyone else is doing 15 00:00:33,767 --> 00:00:35,133 and where everyone else is, 16 00:00:35,133 --> 00:00:37,167 so it's awareness, knowing where they're going, 17 00:00:38,367 --> 00:00:39,634 anticipating where they're going 18 00:00:39,634 --> 00:00:41,968 so that you can get the puck to them sometime, 19 00:00:41,968 --> 00:00:42,734 or your body in time. 20 00:00:47,534 --> 00:00:49,234 - [Narrator] But it's not just practice 21 00:00:49,234 --> 00:00:51,467 that helps the Carolina Hurricanes win 22 00:00:51,467 --> 00:00:52,701 in this fast and frozen sport. 23 00:00:56,634 --> 00:00:58,100 It's science. 24 00:00:58,100 --> 00:01:01,434 We spent some time at a Hurricanes practice to find out. 25 00:01:01,434 --> 00:01:03,100 - A lot going on in about a split second, 26 00:01:03,100 --> 00:01:04,634 and these that are so good 27 00:01:04,634 --> 00:01:06,701 they figure it all out and it happens naturally. 28 00:01:08,067 --> 00:01:09,501 - We've just played for so long 29 00:01:09,501 --> 00:01:10,634 it just comes naturally now. 30 00:01:11,868 --> 00:01:13,000 - There's a lot of information 31 00:01:13,000 --> 00:01:14,300 being thrown at you as a goalie, 32 00:01:14,300 --> 00:01:16,434 because you've gotta worry about the shooter, 33 00:01:16,434 --> 00:01:18,267 you've gotta worry about the pass options. 34 00:01:18,267 --> 00:01:19,534 Is there a screen? 35 00:01:19,534 --> 00:01:20,400 Could it hit somebody in front of you 36 00:01:20,400 --> 00:01:21,334 and it's a broken play? 37 00:01:23,300 --> 00:01:25,167 - [Narrator] Let's look first at the slap shot. 38 00:01:25,167 --> 00:01:27,701 It's one of the most exciting moments in hockey, 39 00:01:27,701 --> 00:01:29,801 as well as a dramatic example 40 00:01:29,801 --> 00:01:31,534 of how multiple types of energy are used. 41 00:01:32,434 --> 00:01:34,133 The power comes from the player 42 00:01:34,133 --> 00:01:36,267 transferring weight from the back legs, 43 00:01:36,267 --> 00:01:37,934 through the body, down the arms, 44 00:01:37,934 --> 00:01:39,801 and right through to the stick. 45 00:01:39,801 --> 00:01:41,834 The moving player, and the moving stick, 46 00:01:41,834 --> 00:01:43,167 are examples of kinetic energy. 47 00:01:44,100 --> 00:01:45,601 That's the energy of movement, 48 00:01:45,601 --> 00:01:47,634 but there's more to it than that. 49 00:01:47,634 --> 00:01:48,934 - Obviously the big windup, 50 00:01:48,934 --> 00:01:51,033 but you're trying to hit actually the ice first. 51 00:01:51,033 --> 00:01:52,400 People may not know that 52 00:01:52,400 --> 00:01:53,434 so you can bend the stick, 53 00:01:54,601 --> 00:01:55,801 and the stick's actually doing the work. 54 00:01:55,801 --> 00:01:57,167 - [Narrator] The bent stick is an example 55 00:01:57,167 --> 00:01:59,501 of potential energy, the energy stored in an object. 56 00:02:00,767 --> 00:02:03,033 When the stick actually hits the puck, 57 00:02:03,033 --> 00:02:05,467 the energy stored in the bowed stick 58 00:02:05,467 --> 00:02:08,701 is converted to kinetic energy, and released into the puck. 59 00:02:08,701 --> 00:02:10,200 The overall motion of the shooter 60 00:02:10,200 --> 00:02:12,234 combined with the stick snapping back 61 00:02:12,234 --> 00:02:14,234 gives the slap shot so much power. 62 00:02:14,234 --> 00:02:16,534 - That torque on that stick's gonna make that puck 63 00:02:16,534 --> 00:02:17,734 go where it wants to go 64 00:02:17,734 --> 00:02:20,901 at the speed at which it wants to go. 65 00:02:20,901 --> 00:02:22,367 can get a little more torque on their stick, 66 00:02:22,367 --> 00:02:23,701 a little more bend, 67 00:02:23,701 --> 00:02:25,901 creates a lot more velocity through the puck. 68 00:02:25,901 --> 00:02:27,067 - [Narrator] And it turns out there are 69 00:02:27,067 --> 00:02:29,100 different types of hockey sticks. 70 00:02:29,100 --> 00:02:30,934 - There's a lot of physics that goes into that for sure. 71 00:02:30,934 --> 00:02:34,100 I mean a lot of guys use different flexes of stick. 72 00:02:34,100 --> 00:02:37,067 I use more of a whippy stick, so it's easier to move 73 00:02:37,067 --> 00:02:40,400 and then guys like Justin Faulk use a really stiff stick, 74 00:02:40,400 --> 00:02:42,200 so that means basically if you have 75 00:02:42,200 --> 00:02:44,834 a lot of upper body strength and use a stiffer stick 76 00:02:44,834 --> 00:02:46,267 then you're gonna have a harder shot 77 00:02:46,267 --> 00:02:48,567 just 'cause of the basic physics of the stick. 78 00:02:48,567 --> 00:02:50,434 - [Narrator] Here's a different type of shot. 79 00:02:50,434 --> 00:02:52,200 Players call it a flick, or a wrist shot. 80 00:02:53,234 --> 00:02:54,868 - Now you're talking about no windup, 81 00:02:54,868 --> 00:02:56,167 but you're still, if you watch, 82 00:02:56,167 --> 00:02:57,801 guys will get torque on that stick, 83 00:02:57,801 --> 00:02:58,901 so they're still watching. 84 00:02:58,901 --> 00:03:00,200 That stick's still gonna bend. 85 00:03:00,200 --> 00:03:02,267 So now the puck's right on the stick, 86 00:03:02,267 --> 00:03:03,667 but they're pushing into the ice 87 00:03:03,667 --> 00:03:05,467 to get again that bend on that stick 88 00:03:05,467 --> 00:03:07,133 to get that stick to do the work 89 00:03:07,133 --> 00:03:09,868 and that whip of that stick is getting the work done. 90 00:03:09,868 --> 00:03:11,567 Now obviously they have to have strength, 91 00:03:11,567 --> 00:03:12,434 and you have to have timing 92 00:03:12,434 --> 00:03:13,567 and you have to have skill 93 00:03:13,567 --> 00:03:14,567 to put the puck where you want it. 94 00:03:14,567 --> 00:03:15,601 That's a whole nother game. 95 00:03:15,601 --> 00:03:16,701 - [Narrator] That's an example 96 00:03:16,701 --> 00:03:17,801 of what's called projectile motion, 97 00:03:17,801 --> 00:03:19,868 how an object propelled through the air 98 00:03:19,868 --> 00:03:20,834 is influenced by gravity. 99 00:03:21,701 --> 00:03:23,667 As the player snaps his wrist, 100 00:03:23,667 --> 00:03:27,000 the puck rolls off the blade and towards the target. 101 00:03:27,000 --> 00:03:29,300 The longer the puck is in contact with the stick, 102 00:03:29,300 --> 00:03:31,801 the faster it spins when it leaves the stick, 103 00:03:31,801 --> 00:03:34,100 and that spin keeps the puck on target, 104 00:03:34,100 --> 00:03:36,100 even though gravity is pulling it down. 105 00:03:36,100 --> 00:03:39,000 - But you'll move it on your stick 106 00:03:39,000 --> 00:03:41,534 so guys will pull it in to get more torque in here, 107 00:03:41,534 --> 00:03:42,601 you know to get that bend. 108 00:03:43,834 --> 00:03:44,901 Sometimes guys like it 109 00:03:44,901 --> 00:03:46,567 depending on the curve of their stick. 110 00:03:46,567 --> 00:03:48,267 There's a lot of stuff going on 111 00:03:48,267 --> 00:03:49,968 where you release the puck off the blade. 112 00:03:51,767 --> 00:03:53,434 - These players are so good that they can start 113 00:03:53,434 --> 00:03:54,567 with the puck out here, 114 00:03:54,567 --> 00:03:55,934 but by the time they release it, 115 00:03:55,934 --> 00:03:57,267 it's two feet in tighter 116 00:03:57,267 --> 00:03:58,601 so they're changing their angle 117 00:03:58,601 --> 00:03:59,634 trying to sneak one by ya. 118 00:04:01,400 --> 00:04:02,968 - [Narrator] Finally there's passing. 119 00:04:02,968 --> 00:04:05,701 It's one of the most important skills in hockey. 120 00:04:05,701 --> 00:04:08,033 Passing involves speed, accuracy, 121 00:04:08,033 --> 00:04:09,467 and a vision of what is happening. 122 00:04:10,334 --> 00:04:11,334 - How fast they're moving, 123 00:04:11,334 --> 00:04:12,701 obviously if they're moving 124 00:04:12,701 --> 00:04:14,167 then for sure you're passing it where you think 125 00:04:14,167 --> 00:04:15,601 they're gonna be, where they're going. 126 00:04:15,601 --> 00:04:17,734 That's kind of the famous Wayne Gretzky quote 127 00:04:17,734 --> 00:04:19,300 is he's not going where the puck is, 128 00:04:19,300 --> 00:04:20,868 he's going where the puck is going. 129 00:04:20,868 --> 00:04:20,901 - [Narrator] Passing is an example 130 00:04:20,901 --> 00:04:22,067 - [Narrator] Passing is an example 131 00:04:22,067 --> 00:04:24,000 of what's called velocity vectors in physics. 132 00:04:25,267 --> 00:04:26,901 A vector is a quantity with 133 00:04:26,901 --> 00:04:28,934 more than one piece of information. 134 00:04:28,934 --> 00:04:30,400 The players, and the puck itself, 135 00:04:31,300 --> 00:04:33,434 all have speed and direction. 136 00:04:33,434 --> 00:04:35,501 Putting the vectors together shows 137 00:04:35,501 --> 00:04:38,200 where the puck needs to go to complete the pass. 138 00:04:38,200 --> 00:04:41,400 Of course, hockey players do all of this instinctively. 139 00:04:41,400 --> 00:04:42,868 - There's a lot going into passing. 140 00:04:42,868 --> 00:04:44,334 It looks like nothing's going on, 141 00:04:44,334 --> 00:04:46,234 but there's the pace of the pass, number one. 142 00:04:46,234 --> 00:04:47,634 The curve that you're passing it to, 143 00:04:47,634 --> 00:04:48,501 so if the guy's on his forehand 144 00:04:48,501 --> 00:04:50,000 I can fire it hard, 145 00:04:50,000 --> 00:04:51,567 meaning I don't have to lead him too much. 146 00:04:51,567 --> 00:04:54,033 If he's on his backhand where it's a harder pass to accept, 147 00:04:54,033 --> 00:04:55,534 I better put a little more touch on it. 148 00:04:55,534 --> 00:04:56,901 A little more gentle, if you will, 149 00:04:57,934 --> 00:04:59,133 and I maybe have to put it 150 00:04:59,133 --> 00:05:00,801 a little ahead of him a little more 151 00:05:00,801 --> 00:05:02,334 so he can skate into it. 152 00:05:02,334 --> 00:05:02,934 (crowd cheering) 153 00:05:04,367 --> 00:05:05,567 There's a lot going on. 154 00:05:05,567 --> 00:05:06,400 People don't need to probably know all that. 155 00:05:06,400 --> 00:05:07,834 At the end of the day, 156 00:05:07,834 --> 00:05:10,834 just putting it in the back of the net however you can. 157 00:05:10,834 --> 00:05:11,400 - Quest for more hockey, 158 00:05:11,400 --> 00:05:13,701 visit 159 00:05:15,701 --> 00:05:16,701 (pleasant music)